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Presentation at 2018 ASIS&T Annual Meeting in Vancouver, BC, Canada (November 10-14 2018)
I will be presenting a paper at the 2018 Annual Meeting of the Association for Information Science & Technology (ASIS&T) in Vancouver, November 10-14, 2018. The paper, “Evaluating the Impact of a Virtual Reality Workstation in an Academic Library: Methodology and Preliminary Findings” reports on a research project that I am conducting with my colleagues at the University of Oklahoma Libraries, Matt Cook and Kristal Boulden.
Abstract: Collections of 3D models and the analytic affordances of virtual reality (VR) systems can be integrated to form a “3D digital heritage ecosystem,” providing a potentially richer and more intuitive learning environment that enables students to interact with models of artifacts and spaces that are too rare, fragile, or distant to access directly. This paper describes efforts to evaluate the impact of virtual reality on undergraduate instruction in varied disciplines. Existing research on VR and learning has focused primarily on domain-specific tasks carried out in controlled lab settings or the social aspects of immersive virtual worlds. This paper describes the methodology and preliminary findings of a mixed-methods research project currently underway (running from September 2017 to June 2018) that is evaluating how use of virtual reality impacts undergraduate student self-efficacy, and seeks to understand students’ embodied experiences. The strengths and weaknesses of the methodology, initial findings drawn from the early stages of data analysis, and directions for further research are discussed.
November 7, 2018 / ZLK / Comments Off
Categories: Conference Presentations, Research, VR for Pedagogy
Presentation at Library of Congress, “Born to Be 3D: Digital Stewardship of Intrinsic 3D Data” (Nov. 2, 2018) Our CLIR Report on 3D and VR in Teaching and Research Published Today!
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